Leveling Guide
Lv,Number of people,Area,Point or Landmark,Monster name,Note,etc
1-12 Suitably about there...
8-11 1 Konschtat D7,L7,G12,LaTheinePlateau H7 RockEater
11-14 6 Gusgen H9 Skeleton Warrior advantage>WHM
12-22 6 Buburimu 12-Rabbits,Mandragora 13-GoblinA,B,T 14-Birds,Crab 16-Dhalmel
17-GoblinG,L,M 20-Pugil advantage>BLM
11-16 6 Shakhrami Tahrongi-Side,2room(G row the west) MazeMaker 12-GoblinA,B,T indispensability>BLM,RNG*3
13-21 6 ValkurmDunes 11-Lizards 13-Crab,GoblinA,B,T 15-Fly 17-GoblinG,L,M
18-Pugil,Leech advantage>BLM
15-17 6 Meriphataud-Side YagudoV,P,T Oztroja-Side YagudoV,BaBat 17-Oztroja-Side
YagudoP,T campground ACP Oztroja/Meriphataud
15-27 6 Korroloka 15-Worm 21-Bat 22-Spiders 24-Crab 25-Pugil Sudden death with Pugil and Spiders WS,Worms Stone2
17-18 6 Gusgen Ghoul,FlyAgaric campground>FlyAgaric's room etc FlyAgaric=NA/L
19-22 6 Sauromugue G8(Blind alley) Beetle
19-23 6 Batallia Northeast coast Birds,Crab Danger>Orc
19-24 6 Qufim Worm(Surroundings on pond,East part) 20-Crab The night is
scared. advantage>BLM,RNG
22-24 6 Qufim Passage to Dominion AncientBat Danger>Link and Train
22-24 6 Qufim Pugil,Skeletons,Gigas,GBat 23-Weapon Tower entrance recommendation.
Danger>NMWeapon(TricksterKinetix)
22-24 6 Lower Delkfutt's entrance,stairs,ACP ABat,Goblin,GigasG,L,Se Danger>Magic
detection type
22-26 6 Batallia NecropolisACP,JugnerACP,etc 22-GoblinG,L,M,D,OrcC,F,S 24-Tiger (26-GoblinF,P,S,OrcB,I,N Indispensability>Target check)
23-25 6 Davoi WarLizard Attention>Lizard NA/L,Sudden POP of Orc
24-31 6 Yuhtunga kazhamACP 24-Mandragora 25-Lizard 28-GoblinS,F Indispensability > Goblin Target check
26-28 6 Qufim Leech indispensability>BLM best member 25-.
26-29 6 Delkfutt 3F,4F stairs,Transportation device Gigas,Goblin Danger>Magic detection type. Bat around here is NL.
26-30 6 Batallia,Rolanberry,Sauromugue High rank Goblin,Orc,Quadav,Yagudo Indispensability > Target check, advantage > Radar
26-37 6 EAltepa I6,K7,K9ACP 25-Spider 30-AnticanA,F 31-Beetle 35-Dhalmel Danger>I6 AnticanD
28-34 6 Yuhtunga Central maze zone,F10,G11 28-GoblinF 30-Coeurl 32-SoldierCrawler Danger>Morbol
29-32 6 Oztroja 1Fcourtyard,Underground by WindurstMission YagudoH,D,O,Int Indispensability>Target check, In the best member.
29-32 6 Beadeaux ACP(K7,H7) QuadavBronze,Silver,Zircon,Garnet pulls the upper row. Danger&Attention > Link and Train
29-33 6 Yhoator northwest-west 29-Mandragora 31-Lizard,Goblin
29-32 6 Davoi I-7,K9 OrcI,Be,Ni,Br Attention >Link,Sudden POP
30-33 6 Yuhtunga F11(SeaSerpentGrottoACP) 30-Sahagin,Pugil makara>A/NL
30-33 6 Batallia(I10),Rolanberry(North-Northeast),Sauromugue(G7) EvilWeapon
advantage>Evade WS(Be master here of the evasion WS. )
32-35 6 SeaSerpentGrotto YuhtungaACP-NorgACP 31-Sahagin 32-Crab,Skeletons It doesn't trouble the passer-by.
33-37 6 Garlaige 1F(vicinity entrance,etc) 33-Bat 34-Beetle 35-Skeletons Uneasy PT>from 34, good PT>34-Skeletons
33-38 6 Nest WorkerCrawler 33-vicinity entrance 36-More interior indispensable to 33PT > despell or finale
34-37 6 Necropolis Entrance of Batallia G8(Tentatively D6) Gazer(A/NL) Attention > RWA(Paralysis),Bomb
35-38 6 Dominion J10 35-LBat 36-GBat Both A/NL
36-40 6 Necropolis Lost Soul 37-Entrance of Batallia I10,I6 Attention > Hound,Curse,Sickness
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If Japanese can be read, the original and the source.